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SoVertexArrayIndexer.h
1#ifndef COIN_VERTEXARRAYINDEXER_H
2#define COIN_VERTEXARRAYINDEXER_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
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13 * this list of conditions and the following disclaimer.
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16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
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21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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34\**************************************************************************/
35
36#ifndef COIN_INTERNAL
37#error this is a private header file
38#endif /* !COIN_INTERNAL */
39
40#include <Inventor/lists/SbList.h>
41#include <Inventor/system/gl.h>
42#include <Inventor/C/glue/gl.h>
43#include <stdlib.h>
44
45class SoVBO;
46
48public:
51
52 void addTriangle(const int32_t v0,
53 const int32_t v1,
54 const int32_t v2);
55 void addLine(const int32_t v0,
56 const int32_t v1);
57 void addPoint(const int32_t v0);
58
59
60 void addQuad(const int32_t v0,
61 const int32_t v1,
62 const int32_t v2,
63 const int32_t v3);
64
65 void beginTarget(GLenum target);
66 void targetVertex(GLenum target, const int32_t v);
67 void endTarget(GLenum target);
68
69 void close(void);
70 void render(const cc_glglue * glue, const SbBool renderasvbo, const uint32_t vbocontextid);
71
72 int getNumVertices(void);
73 int getNumIndices(void) const;
74 const GLint * getIndices(void) const;
75 GLint * getWriteableIndices(void);
76
77private:
78 void addIndex(int32_t i);
79 void sort_triangles(void);
80 void sort_lines(void);
81 SoVertexArrayIndexer * getNext(void);
82
83 GLenum target;
85
86 int targetcounter;
87 SbList <GLsizei> countarray;
88 SbList <const GLint *> ciarray;
89 SbList <GLint> indexarray;
90 SoVBO * vbo;
91 SbBool use_shorts;
92};
93
94#endif // COIN_VERTEXARRAYINDEXER_H
The SoVBO class is used to handle OpenGL vertex buffer objects.
Definition SoVBO.h:47
The SoVertexArrayIndexer class is used to simplify index handling for vertex array rendering.
Definition SoVertexArrayIndexer.h:47
void addTriangle(const int32_t v0, const int32_t v1, const int32_t v2)
Definition SoVertexArrayIndexer.cpp:121
void targetVertex(GLenum target, const int32_t v)
Definition SoVertexArrayIndexer.cpp:184
int getNumIndices(void) const
Definition SoVertexArrayIndexer.cpp:462
int getNumVertices(void)
Definition SoVertexArrayIndexer.cpp:317
GLint * getWriteableIndices(void)
Definition SoVertexArrayIndexer.cpp:483
~SoVertexArrayIndexer()
Definition SoVertexArrayIndexer.cpp:72
void close(void)
Definition SoVertexArrayIndexer.cpp:220
void addQuad(const int32_t v0, const int32_t v1, const int32_t v2, const int32_t v3)
Definition SoVertexArrayIndexer.cpp:140
void beginTarget(GLenum target)
Definition SoVertexArrayIndexer.cpp:166
const GLint * getIndices(void) const
Definition SoVertexArrayIndexer.cpp:472
void addLine(const int32_t v0, const int32_t v1)
Definition SoVertexArrayIndexer.cpp:89
void endTarget(GLenum target)
Definition SoVertexArrayIndexer.cpp:203
void addPoint(const int32_t v0)
Definition SoVertexArrayIndexer.cpp:106
void render(const cc_glglue *glue, const SbBool renderasvbo, const uint32_t vbocontextid)
Definition SoVertexArrayIndexer.cpp:247
SoVertexArrayIndexer(void)
Definition SoVertexArrayIndexer.cpp:61